![]() ![]() ![]() What are you rendering these days? I might share some other tips. Materials in CLO (VRay) are not always compatible plug-and-play with external software. Compare price, features, and reviews of the software side-by-side to make. If you need to combine your renders with other objects and scenes, you'll most likely have to render outside and create a workflow for that, as it is not straight forward. It has gotten more materials presets and features lately (like displacement textures in 5.1) and some additional lighting choices. ![]() Why not use it to render with Cycles or EEVEE?īottomline, if you want to render your garment pieces only with little additional objects, CLO would be enough. I myself use Blender for modeling and rendering other scenes. Keyshot has a very fast workflow for rendering product visualization, so it is definitely a good choice, although, and not by far the only one or the best. Understanding the proposed purpose and complete design of both Blender and KeyShotwill be indispensable when determining which of the two software options would be more beneficial and practical in your case. The reason is simplicity of fashion artists which are not (and don't need to be) 3D experts. r/blender by Giffnt View community ranking In the Top 1 of largest communities on Reddit Context: Experienced with keyshot, producing renders at a professional level. Check below for discount and affiliate links.Also demo file as well.Table of Contents: 00:00 - Introduction00:24 - Keyshot is Great00:42 - Great Materials00. That fact alone helped build a strong community around the software, making it a highly popular benchmark program due to its ease of use as well. If you've worked with VRay, you'd notice there are dozens of additional settings for materials and rendering options that are not present in CLO. Rendering Blender Blender is one of the few professional-grade rendering programs out there that is both free and open-source. The main advantage of rendering outside of CLO is a wider selection of materials (shaders), camera setups, ability to combine scenes with other objects/backgrounds, lighting and many others.ĬLO uses a simplified version of VRay as their rendering engine. ![]()
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